![]() ![]() But you find them by seeing their spacial relation to other keys don’t you? So if you are looking for a key and can’t find it immediately where you thought it would be (because it doesn’t look like what you were expecting) then you look around and it takes a second to processes that oh I’m in lowercase now. Picker.Yes, keys are always in the same place. create an image picker controller instance Representation of the photo as the corresponding value.Īvailable in iOS 9.1 and later. UIImagePickerControllerLivePhoto key, with a PHLivePhoto When the user picks orĬaptures a Live Photo, the editingInfo dictionary contains the KUTTypeLivePhoto identifiers in the allowed media types whenĬonfiguring an image picker controller. (using the PHLivePhotoView class), include the kUTTypeImage and To obtain the motion and sound content of a live photo for display Image parameter contains only the still image representation. ImagePickerController:didFinishPickingImage:editingInfo: method’s On compatible devices, theĬamera app captures all photos as Live Photos by default, but the Moments just before and after its capture. The Live Photo representation of the selected or captured photo.Ī Live Photo is a picture, that includes motion and sound from the For more information, see UIImagePickerControllerLivePhoto in UIImagePickerControllerDelegate Protocol Reference. To obtain the full motion and sound content when the user captures or chooses a Live Photo with the image picker, you must include both the kUTTypeImage and kUTTypeLivePhoto types in the the mediaTypes array. However, when the user chooses an asset, your delegate object receives only a UIImage object containing a still-image representation of the Live Photo. When you use an image picker controller to capture or choose still images (by including only the kUTTypeImage type in the mediaTypes array), assets that were captured as Live Photos still appear in the picker. A PHLivePhoto object represents a Live Photo, and the PHLivePhotoView class provides a system-standard, interactive user interface for displaying a Live Photo and playing back its content. Live Photos is a Camera app feature on supported devices, enabling a picture to be not just a single moment in time but to include motion and sound from the moments just before and after its capture. UIImagePickerController looks like it will allow the capture of live photos. Of a share, you can recreate a PHLivePhoto object from the set ofĭuring the keynote, they mentioned that Facebook will support Live Photos, so I would suspect there has to be a way to capture Live Photos. Get PHLivePhoto objects by using NSItemProvider. If you have a sharing extension, you can also You can request a PHLivePhoto object forĪn asset in the user’s photo library by using PHImageManager or You can also use PHAssetResource to access the data of a PHLivePhoto The PHLivePhotoView view takes care of displaying the image, handlingĪll user interaction, and applying the visual treatments to play back In the PhotosUI framework) to display the contents of a Live Photo. You can use a PHLivePhotoView object (defined PHImageManager object, which is used to represent all the data thatĬomprises a Live Photo. Support in the Photos framework to fetch a PHLivePhoto object from the Live Photos, as well as export the data for sharing. IOS 9.1 introduces APIs that allow apps to incorporate playback of The captured content, making the photos come to life. Through these photos, users can interact with them and play back all When the user presses the shutter button, the Camera appĬaptures much more content along with the regular photo, includingĪudio and additional frames before and after the photo. Relive their favorite moments with richer context than traditional Live Photos is a new feature of iOS 9 that allows users to capture and I can't find any API to capture live photos. ![]()
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